About Xentoro Studio
Practical immersive technology from strategy to launch
Xentoro Studio is led by Unity AR/VR developer Mubashir Irshad, building 360 tours, AR/VR products, WebGL games, and AI voice systems for teams that need clarity before they invest.
Our Mission
Technology That Moves People
Xentoro Studio focuses on immersive products that help customers understand places, processes, and ideas faster. Our 360 tours make real spaces explorable online. Our VR and AR builds support training, walkthroughs, exhibits, product demos, and mobile-first learning. Our AI voice agents help service teams answer calls, qualify leads, and book conversations.
Every project we take on is driven by a single question: How can immersive technology create real value for real people?
Our Expertise Spans
Founder
Mubashir Irshad
Mubashir leads Xentoro's Unity, AR/VR, and interactive experience work. His role is to turn early ideas into buildable scopes, choose the right stack, and keep each launch focused on the people who will actually use it.
The studio combines product thinking, real-time 3D development, web delivery, and AI voice automation so clients can move from rough concept to a clear, testable release.
Review portfolio proof →How We Reduce Risk
Proof before production
Complex technology becomes easier to trust when stakeholders can see the path. We define the audience, prototype the interaction, test the experience on target devices, and hand off a maintainable launch plan.
Portfolio examples for tours, VR, AR, games, and voice systems
Clear deliverables before production starts
Device-aware QA for mobile, desktop, headset, and browser experiences
What Drives Us
Our Values
Craft Over Speed
We take the time to build things right — polished, performant, and production-ready.
Impact First
Every feature, every pixel, every interaction must serve a purpose and create measurable value.
Always Learning
Immersive technology evolves fast. We stay on the cutting edge so our clients don't have to.
Honest Partnership
We tell you what works, what doesn't, and what the real timeline is — no surprises.